Broken CC
What broken CC means in SimSweep, how detection works, and what you can do about it.
Broken CC is the category SimSweep uses when its scan cannot resolve a mesh or model reference that the file needs. It is a more specific finding than a conflict warning, but you should still review the result before moving or deleting the file.
Two kinds of broken#
SimSweep currently detects two problems:
Missing meshes apply to CAS items (clothing, hair, accessories). SimSweep checks the geometry references inside the file against your other mods and the game index it was able to build. If it cannot resolve the required mesh, the item is marked as broken. In-game, this can show up as an invisible outfit or a floating head.
Orphaned recolors apply to Build/Buy objects. A recolor file points back to a specific model it is meant to reskin. If that model is not installed, the recolor has nothing to attach to. It might not cause a crash, but it is dead weight and can produce strange visual results.
Pack-required content#
SimSweep uses installed-pack data when checking references to game assets. If a missing mesh belongs to a pack you do not own, SimSweep can clear that broken flag instead of treating the unavailable pack asset as installed content. A broken result means the scanner could not resolve the dependency with the game and pack data available to it. False positives are still possible, so quarantine and test before deleting a file.
This requires SimSweep to have a good read on which packs you have installed. If the game install path is not detected correctly, the pack check may not work properly.
Where to find broken CC#
Broken items show up in a few places:
- Home health - A "Broken files" row with a count, after a scan.
- Diagnostics - A Broken Files card that links to the full list.
- My CC - A Broken category chip in the filter bar. Click it to see only broken items.
- File cards - Individual cards show a broken badge when applicable.
- File inspector - The health section in the detail panel shows what specifically is wrong.
What you can do#
For each broken file, you have a few options:
- Keep it - If the file is from a creator you trust and you expect an update, or if the mesh happens to be somewhere SimSweep did not look, you can leave it alone.
- Protect it - Mark the file as protected so it is excluded from bulk actions while you sort things out.
- Quarantine it - Move it out of your active Mods folder without deleting it permanently. Launch the game and test after the move if you want to check whether the file was involved.
- Delete it - If you are confident it is dead and will not be updated, remove it.
Detailed metadata in the file inspector (which creator, what pack it belongs to, full resource list) is a Decrypt feature. The broken status itself and the list of affected files are always free.
A note on detection accuracy#
SimSweep suppresses broken CC results if it cannot build a usable index of your game install. This is intentional. A partial index would produce false positives for assets that are actually present in parts of the game SimSweep could not read. If broken CC does not appear in your results and you expected it to, check that your game path is set correctly in Settings.
Next up#
If you have broken files, check Conflicts and duplicates too. A conflict between two versions of the same item can sometimes look like a missing mesh.